Suggestion Box and General Feedback

Can you believe this blog has only been online for ten days? I would just like to take a moment to ask you all what you think of the site and what kind of posts you would like to see in the future. Right now I am going to be focusing on completing walkthroughs for the most recent quests, and perhaps at some point go back to walkthroughs that focus on the beginning of the game.

Aside from that I am open to suggestions. Is there anything specific you would like to see on this blog?

Unusual Suspects Pt. 1 – 3 and Moe Town

After a slight diversion to the Brown House, the hijinks of the Springfield Police continue. Unusual Suspects is the second chapter in a four part story that revolves around Chief Wiggum and his two co-workers, Eddie and Lou. It’s time to get some police work done, and the first step is to be on the lookout for any suspicious activity. Multiple people in Springfield all using the Brown House for their own purposes isn’t suspicious, is it?
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Chief Wiggum has an updated task

Chief Wiggum’s six hour task has always been “Nap in the S.W.A.T. Van”, and before this update this meant he would go the Police Station to complete this task. Well, now that there actually is a S.W.A.T. Van in the game, he actually does go to it to complete that task. Unfortunately this means that you’ll need to reach Level 33 and purchase the S.W.A.T. Van before you’ll have access to this task again. Still though, it’s nice that the developers made this change to better reflect the current build of the game.

You’re So Vain (if you’ve built these three items)

There are currently three over-sized items available in the game, and they all come from the same episode of the show, “Marge vs. the Monorail”. Any one of these items will increase your vanity rating tremendously, should you build all three you’ll likely never have to worry about that rating dropping from five stars again. The hitch is that they are all incredibly expensive, with the cheapest of the three costing one-million dollars.

If you would like an idea of what these all look like when built, below are a few screenshots. Have you added these three buildings to your town? If so, share what you’ve done to incorporate them into your own town.

NameXPCostVanity Points
Escalator to Nowhere10,000$1,000,0001,000
Popsicle Stick Skyscraper20,000$2,000,0002,000
50ft Magnifying Glass30,000$3,000,0003,000

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Sideshow You is the ticket to… tickets

Do you want to know the secret to earning more tickets in Krustyland? Magnitude has the answer for you. “Pop! Pop!” is exactly what you’ll be doing to the balloons in the game Sideshow You. You unlock the ability to construct this building during the fifteenth part of the Krustyland story line, and it only cost 1,000 tickets to build.

How does it work?

Every eight hours you have a chance to play a balloon popping gaming. Inside each balloon is a random amount of tickets, and if you’re very, very lucky, five donuts. Just because there are eight balloons, doesn’t mean you have an 8:1 shot of getting a donut prize though. If visualizing helps, imagine a box full of hundreds of balloons. Each time you pop three balloons, they are replaced with three balloons from the box. Only a very small portion of the balloons in the box have the donut prize inside of them.

Information in the files suggests that you are guaranteed to win 5 donuts on your 300th game, which may be the only time you can actually win donuts. If anyone has played less than 300 games and has managed to win donuts from this game, please comment.

Sideshow You

RewardOddsPercentage
5 tickets1:540%
10 tickets1:1030%
25 tickets1:2520%
50 tickets1:509%
5 donuts1:1001%

Just a few notes about this site

This site started a less than ten days ago, and in that time it has managed to attract several visitors. Before things move along too much further, I’d like to address a few things.


No Cheating Discussion

If you use cheats, hacks, or exploits to play the game, please keep that information to yourself. There are other sites that welcome the discussion of such things, this however is not one of them. I am not passing judgement on anyone who chooses to play the game other than how it was intended, I am just stating publicly that is not the place to discuss such activities.

There Will Be No Self-Congratulatory Posts

One trend I’ve noticed on several blogs is that when certain page view milestone are reached, the staff will make a fuss about it and report this non-event to its followers. Statistics are a useful tool in determining trends as well as the information people are searching for, and that is what I will use it for. If you want to know how many hits this site has received, check the widget in the footer.

This Site Will Not Beg For Donations

Nearly ever blog I’ve seen dedicated to this game likes to post a big yellow “Donate” button somewhere on the site. More often than not, the self-congratulatory page view milestone posts are nothing more than thinly veiled attempts to remind people that they can donate money to the site. That is not what this site is about. If you really want to help the site out monetarily, feel free to contact me privately, though it isn’t really necessary. While I did spend $26 to secure tstogame.com for the site, that has been the only expense, other than time, that running this site has cost me.


“Donations for the poor beggar girl!”

Paved Paradise and Parking Meter placement

Alliteration! So in addition to the new content that was added to the game yesterday, a small change was made in regards to the placement of items. Prior to this update you could not place parking meters on road tiles. Now you can, but only on the sidewalk portion of the road. There was a way to achieve this previously, but it required placing the parking meters first, and then placing the road tiles over them. Thankfully this update makes it a little easier to achieve the same effect shown in the Level 30 version of Other Springfield. Now, if only we could place Volleyball Nets entirely on the beach…

Boardwalk parking costs extra.

Arnie Pye In the Sky Pt. 1 – 6

arnie_pyeArnie Pye is a premium character that comes with his own six part quest line, should you choose purchase him. If you decide to purchase him you will unlock another program option at the Channel 6 building, “Broadcasting Arnie Pye” which costs $3400 to start, takes 2d to complete, and will net you $7500 and 2100XP each time this task is completed.

Remember, if you are planning on purchasing Arnie Pye you’ll need 85 donuts to do so. He’ll always be available, so there isn’t necessarily any rush to pick-up this character. Unless you are impatient and a completionist.

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Bad Cops Pt. 1 – 5 and Code Brown

Level 33 starts off with a new quest line centered around Springfield’s finest (and only) police force. You’ll need to train your officers if you want to take on the seedy underbelly of this growing city. This is just the first chapter of a four part story which also includes Unusual Suspects, Springfield Confidential, and Crackdown.


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Level 33 Content Update Has Arrived

Springfield has expanded quite a bit this past year, and a town this big needs more than just one police officer. This updates adds Eddie & Lou to the game was well a few new items, buildings, premium items, and of course a new quest line. If you’re willing to spend some donuts you can also unlock a new character, Arnie Pye, atraffic reporter for Channel 6 news.

Aside from Arnie Pye, who costs 85 donuts to purchase there are a few other premium items up for your consideration. If you would like another NPC dog in your town that does nothing but bark when you tap on it, the K9 Officer is available for 45 donuts. If you like exorbitantly priced premium decorations, then consider Little Lady Justice which costs 75 donuts and nets you a 2.75% bonus.

The Sun Sphere building cost $750,000 and takes three days to build. On the bright side (get it?) at least it doesn’t cost any donuts. If you’re low on cash, save this build for another time as it isn’t essential to the new quest line.

Snake starts off the primary quest line, Bad Cops. If you’re wondering if should keep Wiggum out of Krustyland for a while, you probably should, as he’ll be an important part of this quest line. The Crackdown quests (which appear after Bad Cops Pt. 5) are going to require a lot of characters as well, so when you get to this stage of the game you may just want to put Krustyland tasks off for a bit while you finish up this storyline.
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