The “interesting” thing about this Easter event is that some players earn pink eggs easier, while others earn blue eggs easier. This is the whole reason swapping eggs with neighbors can be beneficial. If you have a hard time earning blue eggs, you can exchange 100 pink eggs for 50 blue eggs.
It sounds simple, but in practice it can be pretty confusing.
Honestly this whole event feels unnecessarily complicated. Why can’t decorations just be in the shop and purchased for cash, do we really need to work hard collecting eggs for fences? Yes, I’m aware if you collect 50 fences you’ll get 15 donuts. It seems like a safeguard put in place to sustain this event.
If I were designing this event, here is what I would have done…
You know the saying, “don’t put all of your eggs in one basket”? Well, that would have been the basis for my prize system. Each prize would have had a specific egg cost, and the player could choose which basket they wanted to put their eggs into. This system would have allowed the player to choose which prize they wanted to work towards unlocking first. You could concentrate all of your eggs on one specific prize, or distribute them evenly.
I would have designed it so the pink and blue eggs could be found by all players evenly, eliminating the need for egg swapping.
Gold eggs could still be rare, requiring that you spend perhaps 100 pink or blue eggs on 50 gold eggs. This could add some challenge without things become too ridiculous.
tl;dr – If we can’t have a linear progression of prizes, can we please just stop with all of the slot machine tactics? Let the players have more control over the prizes they want to work towards.