If you look at any character’s task list, the 24h tasks are the ones with the highest values. You may think it is wise to just send all of your characters on 24h tasks and collect the rewards once per day, but you would be wrong. As a rule of thumb you should try to send your characters on tasks based on how often you check your device. For instance, before you go to sleep, send your characters off on 8h tasks. By doing this they will finish with their tasks close to the same time you would wake-up.
Let’s take a look at a standard character and examine the benefits to choosing quicker tasks.
|60m||$70||17||Play the Bagpipes|
|4h||$175||45||Work on Manifesto||8h||$275||70||Haggis Time!|
|24h||$600||150||Wax the Floors|
Take Willie’s 12h task of “Rake the leaves” for example. If you complete that task twice in one day you’ll earn $840 and 200 XP, far more than you would by choosing his 24h task of “Wax the Floors” would.
If you check your device multiple times a day, you’ll earn more for completing 60m tasks than you would from a single 24h task, providing you can complete at least nine 60m tasks in one day. It all works out if you check the math, but basically shorter tasks will earn you more in the long-run, providing you play the game enough to collect and restart your character on new tasks.
This strategy can backfire if you’re not diligent. If you send your character on a 60m task and don’t check your device for several hours, you’ll miss out on collecting a higher reward had you sent them on a longer task. Choose a method that works best for you, and keep your frequency of play in mind when selecting tasks for your characters.